Thread: Wish List
View Single Post
  #89  
Old May 12th, 2004, 02:02 AM

Aetius Aetius is offline
Private
 
Join Date: Sep 2003
Posts: 30
Thanks: 0
Thanked 0 Times in 0 Posts
Aetius is on a distinguished road
Default Re: Wish List

Quote:
Originally posted by Gandalf Parker:

I understand that. Im not sure of the logic. Rarely is a province not able to create a unit. They just arent able to do it as fast as you would like. Since the indepts have been there awhile I dont see illogic in them having made those troops. And I think there is a resource switch on making the game that you can turn up.

But what to you is an irritation, to me is a tactic. If it has low return (low resources, low gold, no strategic advantage, not next to my castle) and has high cost (dangerous troops guarding it, cant seem to get my dominion pushed into it) then I would leave it there to be a problem for my enemys.

A great strategic chokepoint is to find a province that is worth taking, sandwiched between two that are not worth taking. Leave them there and buildup the chokepoint until later in the game when you have pushed well past that point. Make the indepts the easier route to you. Force the other guy to hit them then strike when he is weakened and sitting in a province he cant rebuild army in.
I think we will have to agree to disagree and leave it at that. The title of the thread was wishlist, this is my wish. I seem to be in the minority so I will respect the opinion of the majority and not bring this up again.

To PvK call it luck of the draw but in most of the games that I play I end up with a feudal province next to my capital. Regarding the advice of building a castle to ensure high resource output that would depend upon the race I was playing. If cavalry poor then I probably would. The majority of the time I tend to place castles on resource rich areas to maximize national troop building capacity.
Reply With Quote