Re: Bring back SE III Player Tech Levels!
No, it does not work... it would need to be implemented by MM, it was just an "alternative" suggestion to the SE3 style... I think it would be easier to implement in this form, as it could use many of the same algorithims that the game already uses to determine tech at the game start, it would also give races more of a unique "tech"-personality from the start of the game.
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