
January 28th, 2004, 06:02 AM
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Re: dumb questions about using mods...
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Originally posted by sachmo:
1. Does this mean that ANY .dm file that exists in the mods directory will be used when a game is started?
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You are given a list of the availiable mods in your "Preferences", "Mod Preferences" options. You can enable and disable those you wish. I do not know about conflicting mods and their results, probably bad and unpredictable.
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2. Once a game is started with said mods, what are the effects of deleting the .dm files from the Mods directory once the game is started?
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I don't know about deleting, but the game will probably CTD and go crazy. For those who do not have the mod enabled, they will not be able to connect to the server in order to place their orders. You might have some sort of additional error if you delete the mods in the middle of a game.
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3. If a new game uses any and all .dm files in the Mods directory, would anyone mind sharing advice on how to handle multiple mods on the same computer? Do you just keep them in seperate zip files, only unzipping them when you need them? Or keep them in a seperate folder?
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As noted above you can choose at the preference screen. If the little description is good enough "Sachmo's UberPretender Mod" and "Zen's Cripple Ermor Mod" you should be able to tell what particular mods are which for your gaming desire.
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4. Are the mods being used in a particular savegame listed anywhere? Say I start a game, but forget which mods I had loaded.
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Once a game has been started with the mods, it will not allow you to play the game again without starting the mods again. It will give you a error message saying something like "error loading sachmod.dm" or similiar giving you an idea of which mod(s) to load.
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