Re: Wizard\'s Tower
2 Turn Admin 30 Castles are good for certain strategies and pretender designs. They are also much cheaper, which not only allows you to build them faster because they cost less, but faster because you don't have to wait to accumulate as much excess gold.
Nations that rely heavily on troops are required to build castles. More often than not you will build a castle near a front line where you don't control every province nearby and cannot take full advantage of the admin or leaving an (even a small) army to defend the production of your castle. Also Nation specific Mages are a factor, notable examples of this are C'tis and Caelum. The quicker and cheaper you throw up a castle the faster you can produce your mages without as much cost.
I wish you were able to pick a temple/lab cost in the same type of design, this would allow even more customization and variation.
My only two choices are usually the Wizard's Tower or the Castle.
Also, 40 additional points may seem like a lot, but in reality it is 1 degree of a scale. It's all in your playstyle.
[ January 28, 2004, 22:21: Message edited by: Zen ]
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