
January 29th, 2004, 08:54 AM
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Corporal
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Join Date: Jan 2004
Location: New York City, USA
Posts: 114
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Re: Quick bits of feedback after about 100 hours of play
Quote:
Originally posted by Breschau:
quote: Originally posted by diamondspider:
2) Target switching. ...
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How about a morale check, or a check on their commander's leadership, every turn to cease pursuit and find a target that's still fighting?
... Nice idea
I said random 0-3 only because chasing the enemy is only natural for a small distance. The question becomes how long does it take to realize that they are gone for good?
Certainly chasing them until they are off the field is too much in many cases, but immediately switching would also be too fast.
So, sure, linking it with leadership would make a lot of sense. Just be harder to code a more sophisticated system, and if they broke off from 1-3 rounds even, it would make a huge difference to both realism and fun I think.
[ January 29, 2004, 06:56: Message edited by: diamondspider ]
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