
January 29th, 2004, 11:51 AM
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Corporal
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Join Date: Jan 2004
Location: New York City, USA
Posts: 114
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Re: Quick bits of feedback after about 100 hours of play
Quote:
Originally posted by General Tacticus:
QUOTE]Try the orders "Attack none" and "Fire none" for archers. This lets the AI choose your targets for you, and it will switch when your first target routs.
As for the AI targeting enemy commanders, I can't remember seeing it. Sure, I have had commanders die from missile fire, but it seemed more like a stray arrow meant for somebody else went their way. Anyway, I try to have at least two commanders in every battle (even if the second is just a scout or cheap priest), just to be on the safe side.
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Really? It will switch if I say attack none? Wow! Usually I don't give infantry orders at all and I assumed that would let the computer pick.
I'll try out Attack none, but I'd be surprised if that allowed the computer more reason to switch than giving no orders at all...
Sure hope you're right!
As for the missle fire, I am 100% sure that my commander was singled out by a Pythian crossbow unless he chose a totally random unit and happened to pick that commander from about 15 choices. It certainly didn't happen ever time by any means, but I did see it happen at least once.
How can I be so sure? Because while there were other troops around him (mostly skeletons he was summoning) he got hit twice over 3 turns and at times he was the only one near, yet the bolt kept hitting his square. Finally, there were many commanders in that battle but the vast majority of my army was tied into the one commander that got shot. A brilliant move if the archer had known who my commander was, that he was the main commander, and could see over 100+ troops!
I should have saved the file and will in the future when I see it. 
[ January 29, 2004, 09:59: Message edited by: diamondspider ]
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