Re: Quick bits of feedback after about 100 hours of play
Well I can say personally I didn't know the in's and out's of the AI as apparently you do after just 100 hours of play. I actually see new things from it from time to time and I've been playing the game for much more than a 100 hours. The fact that a unit gets 'stuck' on another particular unit doesn't seem all that 'unrealistic' or 'unbalancing' to me at all since I can't reproduce it at will. Especially if it is a commander. I find other things more of an issue that have little or nothing to do with the computer getting stuck rarely on the same target throughout a combat. Especially if it's already been addressed and acknowledged as something they may or may not be able to fix. But of course it is opinion that guides feedback. And my opinion it's hardly considered cheating, since it doesn't use it all the time, to it's obvious advantage or even to 'win the game', but by a semingly random occurance.
[ January 30, 2004, 08:55: Message edited by: Zen ]
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