
January 30th, 2004, 10:56 PM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
Posts: 274
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Re: Quick bits of feedback after about 100 hours of play
Quote:
Originally posted by Zen:
Thats what I ment Graeme. There is only a % chance that orders on Fire Rearmost will actually target them. Fire Rearmost is the only one that I know that functions this way, all other orders work right out of the box.
I believe it is a 20% or lower chance, from the tests I've done.
I may have phrased it wrong, but that's what I ment
Edit: Or it could have been any # of things that may or may not impact the game that we have no idea on. Having only 1 mounted unit on a battlefield is also not a good idea, as well as only 1 large unit (unless you have Air Shield or high prot) simply because of that.
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Having only one large unit can even be a useful tactic, if it's something like a Crusher that is built to take it. Put the Crusher up front on attack closest, watch it get surrounded by enemies that can't get through its PROT, and watch all the enemies on fire large monsters decimate their own troops that are surrounding the Crusher.
Similarly, one flier, if it's an Iron Dragon.
I don't know how the game decides what qualifies as "cavalry" though. Is a Centaur cavalry? A chariot? A War Lobster? An elephant? A wolf rider? (I'm pretty sure elephants qualified in Dom I; I used fire cavalry orders to rout them faster, sometimes before they reached my lines).
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People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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