
January 29th, 2004, 06:40 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Monster numbers
Quote:
Originally posted by Endoperez:
Didn't Saber Cherry have his Battle Simulator doing automatic mods? If I'm not makin this up Saber will soon be worhsipped by Dominioniists around the world!
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Ummm... yes... but it does not know the monster numbers
So it (well, the next release) will generate mods in Illwinter's format, but you'll have to assign monster numbers yourself to modify existing monsters. Is it useful? I'm not sure... I hope so... So far I have only used it to import mods, which saves a lot of work, not export mods. After all, you still have to write the information in the simulator's format, which is not necessarily any easier. It does autocalculate resources costs, though.
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