Thread: Monster numbers
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Old January 29th, 2004, 06:40 PM
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Default Re: Monster numbers

Quote:
Originally posted by Endoperez:
Didn't Saber Cherry have his Battle Simulator doing automatic mods? If I'm not makin this up Saber will soon be worhsipped by Dominioniists around the world!
Ummm... yes... but it does not know the monster numbers

So it (well, the next release) will generate mods in Illwinter's format, but you'll have to assign monster numbers yourself to modify existing monsters. Is it useful? I'm not sure... I hope so... So far I have only used it to import mods, which saves a lot of work, not export mods. After all, you still have to write the information in the simulator's format, which is not necessarily any easier. It does autocalculate resources costs, though.
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