
February 2nd, 2004, 05:40 PM
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Sergeant
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Join Date: Jan 2004
Location: Moloch\'s Pit of Fiendish Delights
Posts: 200
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Re: Seeking map or need advice on making it
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Maybe he has ideas on how to tweak the automated process to cut out a step or two
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Not really. The only thing that I can think of that would be of any use to the Dom community as of this moment would be for someone to figure out how to compile Phil's DomMap2 to run in an MS Windows environment.
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Whatever Targa did to get him map looking like that will probably be needed in any case. I like his idea of having a tutorial on how he did it.
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Well, that's kinda like comparing apples and oranges. Unless someone were to code a very complex and powerful program, you'll never get maps that look like Aran from an automatic map generator. So as for "whatever I did to get my map looking like that", it's alot of tedious work by hand, and only "needed" if you want the map to look similar to the maps that came with the game. Phil and Gandalf's priorities are geared more toward Dommap and auto-generation, which doesn't lend itself to the "hand-drawn" look. Gandalf has mentioned (IIRC) that he's been generating random maps in the hopes that people will use them as a base for their own customization/artwork.
Gandalf and I have discussed the possibility of me supplying him with some command-line switches for DomMap2, and he running off a batch of random maps, but we need to coordinate "machine time", since he has other things going on. I sorta left that conversation in limbo...I guess I could get back to it.
As for a tutorial, I'm not sure how many Photoshop Users there are here, and if there are, how many would be willing to go through the time-consuming process of mapmaking. If there's enough of a demand for it, I'll write one. 
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