View Single Post
  #107  
Old February 5th, 2004, 11:55 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Seeking map or need advice on making it

Quote:
Originally posted by Targa:

On another note, does anyone know how Dom2 calculates province richness? I see in the map editor and docs that you can assign multiple values to a single province. ie:

Province A is assigned "farm"
Province B is assigned "farm" and "rivers"
Province C is assigned "farm" and "forest"
Province D is assigned "farm" and "mountains" etc...

How do these affect cash production of the provinces? Does "A" produce more money than the rest? What does designating it as "rivers" do? I know that the terrain types will affect movement rates and the chance of finding a magic site, but unsure of how it affects money (other than that the designation of "small" vs. "large" will have an effect). If I have a province that looks like this:

http://www.techno-mage.com/~targa/province.jpg

It's meant to be a farm province with mountains around it to limit access (the mountains are impassable). Will making it farm + mountains reduce income?
Farms have higher populations. Most other terrains lower pops. Pop gives income. Large have higher pops. Small lower pops. Rivers have higher income , but can be flooded. Farms have lower res. Mountains and forests higher res.

Farm+mountains=not very high pop. Quite high res. Do not remember specifics. It is a random value based upon terrains and size IIRC.
__________________
www.illwinter.com
Reply With Quote