
February 10th, 2004, 01:21 AM
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Sergeant
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Join Date: Jan 2004
Location: Moloch\'s Pit of Fiendish Delights
Posts: 200
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Re: Seeking map or need advice on making it
Quote:
Originally posted by PhilD:
Does #defaultmapzoom work now? I tried playing with it a bit before the 2.06 patch, and didn't notice a difference - how does it work?
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Well, logically you might think that #defaultmapzoom means when a player loads the map, it starts at a specific zoom in/out level. Nope. It sets the "relative zoom" of sprites on the map. Saved me alot of work!
Take a look at this sample picture:
http://www.techno-mage.com/~targa/borders.jpg
These are two identical screenshots. As you can see, in the one on the left, the castle/temple combo is slightly larger than the green square. On the right, they're about the size of the smaller blue square. The left one is #defaultmapzoom 1.0, the right, 2.0. The larger the number you use, the "farther away" you appear to be (hence, smaller). So at 2.0 you can have very small provinces and the buildings still fit.
Edit: Just realized that after fixing some minor problems with the .map file I forgot to add that in the release Version! Oops. 
[ February 09, 2004, 23:37: Message edited by: Targa ]
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