Re: What would you like to see in an expansion pack
You can mod the number of population required to operate a facility in the settings.txt, not sure if it actually does anything though.
Making Stellar manipulation ships disappear after using the component would reduce the repair + redo exploit (although the maintainance on a stellar manip component seems like payment enough). This would only really require that the component required itself to be present in the same way a ringworld placer requires plates + cables and the ship just got 'eaten' in the change.
What I would like is the ability to mod things more profoundly.... but that requires lots of new code, so I can do without.
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