Re: What would you like to see in an expansion pack
One Last thing... (I think)
New Planet Tags and Racial Habitabilty traits that affect Planet Conditions on a per race (not per empire) level.
I've already suggested allowing you to choose planet conditions (or their allowable range) in sectortype.txt. I've also suggested that you can determine the Planet Condition's effect upon happiness, production/construction and growth. And I've suggested the ability to add new planet types and atmospheres (Making Asteroids one of these new types, so they finally can be colonized).
What I would like to see added also, are tags that make a Planet's Condition go up or down depending on the race. The tags would be "Gravity", "Radiation", "Tempature" and perhaps "Terrain" and "Pollution".
Each of these tags can be selected from a pull down menu in the race setup screnn (where you choose planet type/atmosphere), it would then list all the choices (For instance you set it too "Gravity", your choices would be "Low", "Medium", "High" or "Crushing"... for each of these selections you can choose your races' prefrence: "Optimal", "Tolerable", "Hazardous" or "Lethal"... optimal would give a bounus to planetary conditions where that type of gravity exsits, tolerable would leave it unaffected, Hazardous would give a penalty and Lethal would not only give a penalty, but make it so that only domed colonies are possible. Each choice would cost/give back starting points... hopefully the tags and their costs would be in a moddable .txt file. As a final note, if the Planet's Conditions ever get altered to "Deadly", only domed colonies are possible.
This can also be applied to planet types, but the levels would be: Optimal (no effect on conditions), Tolerable (penalty to conditions), Hazardous (Penalty to conditions and only domed colonies), Uninhabitable (NO colonies allowed at all). You can make a rock planet dweller find rock planets "Optimal", Ice Planets "Hazardous" and gas giants "Uninhabitable".
This ability can also be extended to atmospheres (levels like for planet types)... So that you can have a race that "optimaly" breathes hydrogen but can "tolerably" breathe "methane" and all others would be "Hazardous"...
It would make habitable planets rarer and more valuable... plus add more identity to planets and races.
Additionally, I also would want these "tags" selectble in sectortype.txt... you could choose the exact level or set it to "Any".
It would also be nice if you can link one tag to planetsize.txt, making certain types more/less likely (i.e., Huge Worlds can't have low gravity, and are more likely to have high gravity).
New facilities to improve these new planet conditions can be modded (just the current ability, but add an identifer to determine which new tag is affected... or 0 to affect base "planet conditions").
And since the tags are generic, new ones could be modded!
[This message has been edited by Trachmyr (edited 04 May 2001).]
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