quote:
Making Stellar manipulation ships disappear after using the component would reduce the repair + redo exploit (although the maintainance on a stellar manip component seems like payment enough).
B]
Err..what exploit are you refering to? If I'm thinking of the one you are, it won't make a difference if the ship gets 'eaten' because the cheater is *reloading* his turn each time, hence the ship isn't "eaten" anymore.
If you are refering to having a stellar manip component and a repair on the same ship/fleet.. how is that an exploit?
Phoenix-D