Re: What would you like to see in an expansion pack
The "more branching/like Civ" tech tree idea we could do NOW.
If the restrictions for techs worked, it would be even easier. As it is now, giving a tech area multiple requirements causes a crash.
Hrm. I just checked that, and it works so far. Maybe it got fixed in a patch since I tested it Last.
Anyway, even if that doesn't work, you CAN give a component more than one requirement. It just won't be immediatly obvious to the player what is going on.
EDIT: OK, giving a tech more than one other tech as a requirement seems to work now.
Phoenix-D
[This message has been edited by Phoenix-D (edited 05 May 2001).]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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