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Old February 2nd, 2004, 09:24 AM

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Default Re: Modding Question: Two players as the same nation

In fact some units are hardcoded to sites themselves (ie site X allows recruiting of unit Y).
Maybe one can bypass the problem by adding the wanted sites to the changed nation with #startsite command, but I dunno if there's some hardcoded control to force "unique" sites to be unique indeed...
Have a try !
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