Re: Bow Balance
Bowmen are almost universally cheap, however. I have discovered, through playing around with Caelum, that bowmen are rather effective in larger hordes. Since you can buy ten times the bowmen you can any powerful melee unit, this is quite possible. Their inaccuracy does make them difficult to mix with melee units, which is a shame.
In my modding experiments I also discovered that morale checks are caused merely by being shot AT, not just by being hit. Fire enough arrows, and you can send low-morale units fleeing without a single arrow hitting its mark. This became clear because my multilaunchers (deliberately) can't hit the broad side of a barn.
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