Well some point:
Low gold, low ressource due to scale : dont matter if your blessed troups are cheap Flagellant or Vestal.
Heat: Good thing for Marignon fire based spells and summons.
Drain: dont matter too much either, your pretender is obligatorily an oracle, a fountain of blood or a Baphomet thus a still reearcher, wich with the 3x9 magic and more rocket at 34+ research skill basic.. 34-3 is still enough until you manage to get some indies researcher .. or craft some research tools.
Misfortune: the hardest trouble as there will be many many attack on your territories... but you still havent too many choice... keep some troups into your capital.
Death: the one I dont took.. or not too much. Death is not so bad, as before the slow death of your province really matter you will be on the juggernaut winning side.
Turmoil: Doesnt provide Unrest... directly. But provide more random event, with Misfortune thoses are usually bad and thus provide more battle, more bad event and so more unrest. There is a good effect , for marignon at least. Sometimes good event give you zealot for free, Marignon zealot are .. FLAGELLANT , BMUWHAHAHAHAHHA instant army
All in all the Triple+ Blessing strategy is a selfdestruct one but not to be taken too lightly. It have his counter anyway. But it can be a nasty surprise. Tips for opponent of Marignon, Pythium.. If you see big black candle with awfull effect start covering the map then you can bet what you are going to face. Flagellant, Sacred Serpent, Vestales, ... who else got a cheap blessed troups that look puny to be transformed in a SC ?
Seeing half a dozen flagellant slaughter a Dragon pretender in one round is amazing

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[ February 06, 2004, 17:55: Message edited by: IKerensky ]