
February 5th, 2004, 05:15 AM
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Join Date: Jan 2004
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Re: T\'ien Ch\'i Gunpowder Theme idea
Quote:
Originally posted by void:
Good post.
Set alchemist to #51*1(random element magic) + #52*1(random sorcery magic),kept the 120 cost,it would be ok AFAIK.
A lesser Version of the alchemy bonus is supported. Check the "Alchemist Stone"(Con.8 artifact) and indy alchemists. They have a 50% bonus IIRC.
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That's good to know. I'm not sure if its possible now to give an item power to a unit without the item, but maybe in the future.
Your idea about the alchemist is good, too - it adds more versatility while removing the possibility of getting skill level 2. That's what I was looking for.
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