Re: Commercial Hosting
I have hosted others peoples games on my server.
The problem is that the game doesnt have an efficient seperate hosting program. And most machines cant handle running more than 1 or 2 games at a time which can Last months.
A machine could handle many PBEM (email/ftp) Versions of the games but people dont seem to like those.
There has been a project to try and create a web-based signup and file managment for games. (do a search on server) That would offer probably the best of both worlds. Any old thow-away computer in someones closet could host a hundred games on a DSL or Cable connection that way. I have offered my server (linux) and shrapnel offered its server (windows) to host such a project. The pieces of it are mostly ironed out I think, but no one has jumped on the idea.
[ February 05, 2004, 04:19: Message edited by: Gandalf Parker ]
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