View Single Post
  #14  
Old May 7th, 2001, 03:26 PM
DirectorTsaarx's Avatar

DirectorTsaarx DirectorTsaarx is offline
Major
 
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
DirectorTsaarx is on a distinguished road
Default Re: Planet/ship capture bonus.

quote:
Originally posted by Taqwus:
<snip>
In addition, any society that can travel between star systems probably has better computing technology, which would allow for such things as the use of OTPs specific to a link in a hierarchy, or alternately strong public-key cryptography or other methods by which compromising one link might not affect others... that is, the "universal code book" vulnerability wouldn't necessarily exist.



They've probably also mastered the use of "quantum cryptography" (see http://www.qubit.org/intros/crypt.html). Quantum crypto may make it more difficult to decrypt enemy communications, even with a captured ship on hand.

A side note on the captured E-3: SE4 needs dedicated EW ships. Yeah, we can model spy planes & spy satellites with small ships/satellites loaded with sensors, but we should be able to create a ship that gives sensor bonuses to the fleet (both offensive and defensive). Unfortunately, the AI would need to figure out how to use them .

[This message has been edited by DirectorTsaarx (edited 07 May 2001).]

[This message has been edited by DirectorTsaarx (edited 07 May 2001).]
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq-&gt;Fq+ Nd+++ Rp G++ Mm++ Bb---
Reply With Quote