Its me again, i had to take a break due to a crunch period at college :/ Damn game destroys my education...
Anyway, after some lost games I have managed to get my first wins. First i had a small map game, with me as Ermor/Ashen and a Micltan AI.
Read somewhere that this should be easy. Well it sure was
In my current game i got a big problem. I started as a Death/Nature enchantress for Jotunheim/Utgard. Damn shame, because I had the upper hand at one point. I tried the Tartarian Gate/Gift of nature strat i had found here. There were 4 opponents on the british map, and I had a big chunk of ireland, and most of middle england, when 2 random events and 2 seeking arrows set me back greatly. Incidently thats when Pythium and 2 other nations starts to attack. I tried to be defensive on one front (Ireland, where Ulm and Magnion attacks), while trying a counteroffensive attack against Micltan in the south. I decide to use my pretender in the offensive, and starts moving her to the south. When the main force get to the enemy capital, the pretender is 1 prov behind (have to spread out for supply reasons). They have broken the castle so I order them to storm... meanwhile i send my pretender into the capital province, assuming she will join the storm.
She didnt.. the result: My troops almost wins, but looses by an inch... Bah.
Meanwhile they have taken the province between their capital, and my land. So my pretender is stuck in the enemy capital, with only a few guards. I try to send her back, but he doesnt make it.
I then start cranking out priests (godes) to get her back. With the help of the mighty giants, the war is not doing that bad really, but when she returns she has lost 1 path in each magic type? (she was a rainbow pretender, having at least one in each path, except blood). She has an affliction (lost eye), but the tooltip doesnt indicate any magic loss. Has she really lost those paths for good?