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Old February 8th, 2004, 07:00 AM

Chris Byler Chris Byler is offline
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Default Re: Carrion Woods - Issues

Quote:
Originally posted by Zen:
30120 (Starting Population)
29940 (Turn 1)
29460 (Turn 2)
28110 (Turn 3)
26810 (Turn 4)
25580 (Turn 5)
24400 (Turn 6)
23030 (Turn 7)
21740 (Turn 8)
20530 (Turn 9)
19380 (Turn 10)

What is that? 8% a Tick, this is with Growth 2 BTW, not Growth 3. Sorry my brain is a little off. I don't know the Ashen Empire death rate off the top of my head, but maybe it's a little under or equal to it. I don't think it's quite to the 1/5th stage.

Edit: As you can see it doesn't start off too bad, but once your dominion starts to kick in (I believe) it starts chewing you down pretty quick. The example above is with 5 Dominion.
By my calculations you lost an average of 4.3% per turn (1 - (19380/30120)^(1/10)) leaving you with 64% of your original population after 10 turns. This is about what I would expect if you had max dominion of 5, didn't reach it for a couple of turns, and had a growth scale to offset it slightly. Eventually it should stabilize at 4.6% loss per turn with Growth 2 (until you build enough temples to gain more dominion).

IIRC Ashen Empire doesn't even start with a full 30k population, but even if they did, I doubt if they'd have 64% of it after 10 turns.


I think that in addition to the Apostate, CW should get either the normal Pan or the Pandemoniac (either would be interesting). Losing both for the Apostate is too harsh as nature and death don't go together very well - about the only thing they cooperate on is Manikins, which you already have through the reanimators.

I was about to say that if they get the Pan, they should get the no-Maenads Version, but... why not a Corrupted Maenad? More berserk, maybe more strength, lower defense (and maybe attack, but will get it back when berserking).

On the other hand the cross breeding, dark vines awakening Pandemoniac would suit CW very well too. You'd have to keep moving your blood hunting grounds away from your dominion, but blood summons and death mages can work together very well.

I also wouldn't mind seeing the CW Grove's gem income changed to 4N 1D. It would slow their Carrion *** summoning initially, but give the Apostates (or god) more options to raise a fighting force quickly.

Finally - if Desert Tombs can start with an unholy priest, why can't Carrion Woods start with at least a Carrion Centaur? I'd gladly give up the starting Black Harpy for it (I can easily make one of those if I want to, while Carrion Centaur is a several turn wait and *then* it starts to slowly animate manikins).
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People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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