Re: Jotunheim:Utgard AAR
Relief effects everyone on the battlefield regardless of where the mage is. You can put mage(s) in the very back corner who are casting Relief. You can also have them have Returning on them so you don't waste them if you have a sudden fear (from say a Howl, though more than likely you will be doing the howling) of getting attacked at the back.
A Wyrm doesn't quite accumulate fatigue as fast as something that tramples. I doubt you'd need more than 1 or possibly even 2 Reliefs to keep him in good working order.
Unless you are trying to say that the Wyrm is supposed to be a standalone combatant, which he can be, if you pick different paths than Astral.
[ February 08, 2004, 08:04: Message edited by: Zen ]
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