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Old February 9th, 2004, 01:59 AM
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Arryn Arryn is offline
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Default Re: Magic Scale is too weak. Why?

Quote:
Originally posted by Argitoth:
I have realized through my experience of Dominions 2 that a change of 1 magic resistance through the magic scales might as well be 0. It hardly has any effect on the game.
Perhaps this is true ... for the way in which you choose to play the game, and the strategies you devise. But this is most certainly not the only way to play Dom, nor even close to a good way.

What you do not seem to give sufficient credit for is not only Bayushi's on-target assessment that the magic scales are balanced as they are and to change them would throw many things out of kilter, but that magic scales vis a vis MR is not intended to be significant.

You don't use a hammer to drive in a screw. Not if you understand the proper use of tools. MR is a tool. It is my belief that you haven't discovered the proper 'tools' to use in order to adjust MR to achieve a desired result. It's a failure of understanding the underlying game mechanics.

You need to do some more homework. Given your published age, I doubt the word "homework" is something you like to hear.
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