| 
			
			 
			
				February 12th, 2004, 12:31 AM
			
			
			
		 | 
	| 
		
			
			| 
 Major General |  | 
					Join Date: Jan 2004 
						Posts: 2,425
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  | 
    
	| 
				 Re: Request 
 
	Well, I was under the impression that the map editor built into Dominions II was able to set this correctly. If the Dom2 Map Editor isn't setting the nostart bit, which bit *IS* it setting....and what does THAT one do?Quote: 
	
		| Originally posted by Targa: Add 512 to the 2nd number found after #terrain in the .map file.  Should work as nostart.
 |  |