Mictlan's Blood Sacrifices combined with the pool slaves command really can create somewhat of a nuisance. It would be nice if the pool command would ignore any commanders performing sacrifices that held only the proper amount of slaves, as these appear to be auto-replenished next turn, and blood hunters automatically put their slaves into the lab if one was present. Little things that ease the the pain and all.
It's quite a nuisance as it stands now: My Mictlan game got bogged in the immense tedium of blood slave management....and it really takes a rather large level of micromanagement to bug me, as an Ermor player.
