
February 12th, 2004, 10:56 AM
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Re: Tips for finding blood slaves appreciated here
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Originally posted by tinkthank:
I'd also like to know what other people say about this. From my own meager experience, I'd say the latter claim (unsuccessful bh = 1 unrest) is untrue for the nations and hunters I have used thus far.
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Try it for yourself. Start a game, have a unit blood hunt, if unsuccessful note the unrest. Assign someone to patrol or lower taxes, stop the blood hunter. Next turn when the unrest is 0 again, try to blood hunt. If unsuccessful, note the unrest.
In these tests, it is anywhere between 0-7 unrest for an unsuccessful blood hunt. This might be modified by the size of the population. In low provinces you seem to have less unrest per unsuccessful than high provinces.
Quote:
And I would like to know about the first claim too. If true, there must be some darn complex algorithm which determines how that works; unrest will usually decrease if around 1-20, all things being equal (e.g. not overly negative dominion, not weird events, outragous taxation, etc.) in my experience, and sort of remain the same if around 15-40, and I have no clue for other values.
Anyone know?
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More than likely this is just a perception issue. I did tests before where unrest does not move without outside influence at 100% Taxation. But I remember reading somewhere that having unrest has the chance to increase that unrest and at times it seems to work that way, but it just as easily could be a factor of something else.
Edit: Here is some information from Dom1 that I dug up, some of it has been modified (Like the FoB) but most of it is still fairly accurate AFAIK.
http://www.freewebs.com/sunraybe/blood.html
[ February 12, 2004, 09:13: Message edited by: Zen ]
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