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Old February 12th, 2004, 02:12 AM
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Graeme Dice Graeme Dice is offline
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Default Re: ULM AAR, "An Happy Planet"

Quote:
Originally posted by IKerensky:
Indies were upgraded to 9 ( who played with them lower anyway ? ) as it help lower SC uberpower and Marignon and Abyssia Infamous Armies of One ( you know the 2-3 assassins that walk ahead and kill the indies leader while your follow on wizard rout their armies by himself... ).
Independents at 9 heavily favours combatant pretenders, as your normal troops will likely have too much trouble dealing the independents by themselves. Independents 9 also makes assasins more useful than normal, as commanders don't become harder to kill with higher levels of independents. 6 is a good number that makes it risky to send out your pretender alone, but doesn't make one necessary for expansion on turn 2.
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