Yup, just read about a bug concerning the scales changing on turn2 in another thread.
I have read about the tax-raise/kill the dissenters with troops approach. But since I have not tried it before I have no idea how many people I will kill with this tactic.
But this AAR might be a good place to give it a shot in order to show me and some other people who have not tried this one before the additional income one can generate this way and the consequences one is faced with (lower pop + unrest).
In some of my earlier games I have tried to play around with turmoil-3/luck-3, but in the end I kept losing most of my population and income due to bad events. This is the reason why I wanted to give Order-3/Luck-3 a shot here (my first try actually).
I agree that the name is not exactly original

but I am even thinking about modding R'lyeh to be even more Lovecraftian, Shoggoths, Deep-Ones, Elder-Things, Mi-Go...
Thank you for the feedback
CharonJr