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Old February 21st, 2004, 01:18 AM

CharonJr CharonJr is offline
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Default Re: Noob\'s shot at an R\'lyeh AAR

Turn 25

Evocation is at level 5 now and will be researched till 6.

The first battle was in Vepitre (14) and my forces faced about 5 Harpies, 25 Satyrs and about 5 Centaur Warriors/Cataphracts in addition to 2 leaders (White Centaurs). The Centaurs were closing in fast, but were slowed down when 2 of them were enslaved. In the follwing turns more enemies were enslaved. In the end my troops were just mopping up and I got 4 new troops (2 Centaur Warriors and 2 Satyrs).

The second battle was in Aran Planes (23). Here my troops faced about 10 Centaur Warriors/Cataphracts, 5 Harpies, 20 Satyrs and 3 Minotaurus. The battle was fairly similar to the first one and in the end I got 2 Centaur Cataphracts, 1 Centaur Warrior and 1 White Centaur.

The Last battle was in Kolermegor (5) and I got lucky here, I faced only about 5 Harpies and 10 Satyr/Hoplites. I lost 4 lobo guards but due to enslaves and some soul slays the enemy broke and fled.


Provinces: 17
Treasury: 638
Income: 1118
Upkeep: 610
RP: 265
Fortification: 2
Temple: 5

Conjuration – 6
Alteration – 2
Evocation – 6 (researching, will reach 6 this turn)
Construction – 6
Enchantment – 5
Thaumaturgy – 6
Blood Magic – 0 (researching, will reach 3 this turn)

Fire gems: 5
Air: 17 (+2)
Water gems: 26 (+6)
Earth: 0
Astral gems: 15 (+4/+7)
Death: 15 (+5)
Nature: 0 (+3)
Blood: 29


Updated province information:

Devourer (6) – 40(s) -60(g) Trition Troopers and Triton Guards – Sea – Dom1 – 7k pop, 33 inc, 14 res – dom 2
Tiash (15) – 20(g)/30(s) – 40 (g) Militias and Heavy Infantries – Forest/Swamp – Dom4, 2.5k pop, 9 inc, 42 res – dom 5
Bright Woods (17) – 20 Woodsmen - forest - general intel – dom 1
The Weald (25) – 30-40 Light/Heavy Infantry and Crossbowmen – forest/mountain- general intel – dom 0
Soth Beaver (38) – 50-60 Triton troopers/guards – Sea – general intel – black candle 1
Baptizer (43) – 50-70 Triton troopers/guards – Sea – general intel
Bolfagon (63) – Ulm – 10 Militias – general intel
Feldan (51) – Jotunheim – Forest – general intel
Faran (60) – Jotunheim – Plains – general intel
Cacian Forest (45) – Jotunheim – Forest – general intel
Agenor (37) – Jotunheim – Plains - general intel
Old Aran (29) – 30 Militias, Light Infantry and Heavy Infantry – Plains – general intel
Yellow Mountains (72) – 20 Heavy Infantry, Light Infantry and Crossbowmen – Mountains – general intel
Pania (56) – 40 Militia, Archer and Heavy Infantry – Forest/Mountains – general intel
Witches Copse (73) – 40 Militia, Archer and Heavy Infantry – Forest – general intel
The Two Woods (78) – Ulm – Forest – general intel
Monherboa (75) – Ulm – Forest – general intel

East of Pangaea are two Marignon provinces which seem to be devoid of troops.


My Provinces:

R’lyeh (10) – 29.740 pop, 100% tax, 0 UR, 284 inc, 72 res, 25 def, dom 6 – magic site (+3As/+2W) - Temple
Gol Phalas (26) – 12.740 pop, 90% tax, 3 UR, 51 inc, 8 res, 0 def, dom 0
Dunheim (28) – 11.460 pop, 90% tax, 4 UR, 50 inc, 4 res, 0 def, dom 1
Talito (36) – 7.590 pop, 100% tax, 0 UR, 28 inc, 13 res, 0 def, dom -1 - magic site (+2W, +1N) - Temple
Dershid (20) – 6.380 pop, 100% tax, 0 UR, 33 inc, 9 res, 0 def, dom 6 – magic site (+1W, +1As)
C’tis (27) – 32.790 pop, 100% tax, 0 UR, 211 inc, 99 res, 0 def, dom 1 – magic site (+2D/+2N/+1W, +20prod, +10gold)
Hoburgdorf (34) – 13.670 pop, 100% tax, 0 UR, 70 inc, 9 res, 0 def, dom 2
Abysia (40) – 25.730pop, 100% tax, 1 UR, 104 inc, 39 res, 0 def, dom -2 – magic site (+)
Nifel (57) – 1.630 pop, 100% tax, 0 UR, 4 inc, 36 res, 0 def, dom -1 – magic site (+1Ai, +1D/D imp, +1D/D imp, +20prod) - Temple
Chilad (52) – 2.630 pop, 80% tax, 5 UR, 7 inc, 22 res, 0 def, dom 0
Gol Ryepe (46) – 19.130 pop, 100% tax, 0 UR, 75 inc, 9 res, 0 def, dom -2
Glimmering Field (61) – 24.520 pop, 90% tax, 2 UR, 87 inc, 11 res, 0 def, dom -1
Giant’s Rest (67) – 1.590 pop, 100% tax, 0 UR, 3 inc, 28 res, 0 def, dom 0
Scytha (35) -4.950 pop, 100% tax, 0 UR, 19 inc, 24 res, 0 def, dom 0
Kolermegor (5) – 9.650 pop, 80% tax, 9 UR, 30 inc, 31 res, 0 def, dom -1
Vepitre (14) – 4.970 pop, 70% tax, 12 UR, 21 inc, 10 res, 0 def, dom -3 – Marble Temple (UR-5/+20 gold/can recrui High Priest)
Aran Plains (23) – 11.810 pop, 70% tax, 12 UR, 30 inc, 21 res, 0 def, dom -3


I keep bloodhunting in Dunheim (28) and Gol Phalas (26).

I will move my new priests to Gol Ryepe (46) and Gol Phalas (26) this turn, my old priest will move to Abysia (40).


I got a 1W, 3S, 1N, 1B mage this turn who will research.

All 5 of my armies will move to Pangaea and it looks like I will be facing about 20 enemies there.


My nature mage gets the Thistle Mace and will forge a Moonvine Bracelet (needs 20N, 5S, gives +1N) this turn. In order to do this I have to transform a lot of my death gems into astral pearls and transform those into nature gems.


I will only buy 1 starspawn mage this turn due to needing the money for the temples.


To be continued...

CharonJr
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