Turn 31
Enchantment is up to level 7, now research will be switched to conjuration (till level 7) with the remaining points going into blood magic.
Acashic record was cast on Kolermegor and 2 magic sites were revealed a Mercury Pond (2W) and a Citadel of the Lore Masters (2S, can recruit Lore Masters (150g, 4?, 12 RP) and Sages (80g, 1?, 7 RP) in addition to a lab. This looks like a potential source for new mages who can forge. 180g for 12 RP is a decent ratio, too I think.
My scout in Dunheim captured 8 blood slaves in addition to my blood hunting mage capturing 6 slaves in Gol Phalas.
There was an uprising of some knights and militias in my province of Chilad and since there were no defenders there I lost it without a fight. On the bright side it seems like Ulm had something similar happen to him in Bolfagon (Barbarians in his case).
Atlanasha was attacked by 2 Greater Otherness and lost 2 of the Thing from Beyond bodyguards.
The fortress in Abysia was taken without any resistance.
My troops in Nifel are beginning to starve.
Feldan Forest was taken without any real resistance.
The battle in Aenasia was intereting since it managed to catch the Jotunheim pretender a Great Mother out in the open, guarded by just 6 Jotun militias. My mage managed to enslave 2 militias and the rest were dispatched by my centaur forces fairly quickly. The Great Mother was a TAD harder

27 regen each turn and close to 300 HP are bad news. It managed to kill about 4 of my troops before my mage got a successful paralyse in it was down to 100 HP at this time. Shortly after this the battle was won and the Jotun pretender was dead
Right after this battle my forces were attacked by the forces of Man from Silvania (about 35 longbowman and 5 infantry). After the Centaurs and Summons charged the infantry and killed them (the ones who were not already enslaved

) and one of my berserking Centaurs reached the lowbowmen they routed. In the end about 10 longbowmen were killed, the rest was able to escape to Silvania. They lost 1 commander and 15 men while I gained 1 longspear, 1 longbowman and 1 slinger.
More importantly I found the Jotunheim capital right to the north of Aenasia.
The battle in Runia was over before it really began, my troops only faced 5 militias who were enslaved before even getting close.
Man has spilt its troops in Silvania and while one part attacked Aenasia the other part attacked Runia and met my troops there, too. Mans forces consisted of about 30 troops, mainly spearman, some slingers and knights. The knights were stunned/enslaved on the first turn, the Vastness attacked the slingers and soon Mans forces were retreating. In the end they lost all except 1 man while I gained 3 spearman, 1 Cu Shide and 1 knight (sadly all with battle afflictions).
Provinces: 26
Treasury: 1118
Income: 1474
Upkeep: 851
RP: 257 (mainly due to moves)
Fortification: 4
Temple: 8
Conjuration 6 (researching, will reach 7 this turn)
Alteration 6
Evocation 6
Construction 6
Enchantment 7
Thaumaturgy 6
Blood Magic 3 (researching)
Fire gems: 6 (+5)
Air: 39 (+2)
Water gems: 5 (+8)
Earth: 9 (+1)
Astral gems: 0 (+4/+7)
Death: 35 (+5)
Nature: 34 (+9)
Blood: 24
Updated province information:
Due to the map (and time constraints

) I will skip this section and just make some general comments here.
Man tried to attack 2 Jotun provinces but since my forces had already taken them they attacked me instead.
Most importantly I found the Jotunheim capital and will move there.
My Provinces:
Rlyeh (10) 29.740 pop, 100% tax, 0 UR, 284 inc, 72 res, 25 def, dom9 magic site (+3As/+2W) - Temple
Gol Phalas (26) 12.700 pop, 0% tax, 24 UR, 0 inc, 6 res, 0 def, dom 4 - Temple
Dunheim (28) 11.440 pop, 80% tax, 10 UR, 42 inc, 4 res, 0 def, dom 4
Talito (36) 7.350 pop, 100% tax, 0 UR, 31 inc, 11 res, 0 def, dom 2 - magic site (+2W, +1N) - Temple
Dershid (20) 6.380 pop, 100% tax, 0 UR, 35 inc, 9 res, 0 def, dom 7 magic site (+1W, +1As)
Ctis (27) 32.790 pop, 100% tax, 0 UR, 223 inc, 108 res, 0 def, dom 1 magic site (+2D/+2N/+1W, +20prod, +10gold) - Temple
Hoburgdorf (34) 13.670 pop, 100% tax, 0 UR, 80 inc, 9 res, 0 def, dom 3
Abysia (40) 24.830 pop, 100% tax, 0 UR, 155 inc, 104 res, 0 def, dom 1 magic site (+5 fire, +30 gold)
Nifel (57) 1.570 pop, 100% tax, 0 UR, 3 inc, 28 res, 0 def, dom 2 magic site (+1Ai, +1D/D imp, +1D/D imp, +20prod) - Temple
Gol Ryepe (46) 18.510 pop, 80% tax, 8 UR, 63 inc, 8 res, 0 def, dom 1 - Temple
Glimmering Field (61) 23.870 pop, 100% tax, 0 UR, 113 inc, 12 res, 0 def, dom -1
Giants Rest (67) 1.530 pop, 100% tax, 0 UR, 3 inc, 28 res, 0 def, dom 1 magic site (+1A, 1+D/increases death)
Scytha (35) - 4.890 pop, 100% tax, 0 UR, 24 inc, 26 res, 0 def, dom 1 - Temple
Kolermegor (5) 9.650 pop, 100% tax, 0 UR, 52 inc, 30 res, 0 def, dom 2 magic site (+2W, +2S/recruit loremaster/sage)
Vepitre (14) 5.040 pop, 100% tax, 0 UR, 44 inc, 12 res, 0 def, dom 3 Marble Temple (UR-5/+20 gold/can recruit High Priest)
Aran Plains (23) 11.890 pop, 100% tax, 0 UR, 55 inc, 24 res, 0 def, dom 1
Pangaea (12) 26.650 pop, 90% tax, 3 UR, 110 inc, 89 res, 0 def, dom -5 magic site (+5N)
Tiash (15) 2.510 pop, 100% tax, 0 UR, 13 inc, 42 res, 0 def, dom 6
Oune (19) 1.730 pop, 60% tax, 17 UR, 2 inc, 11 res, 0 def, dom -1
Old Aran (29) 3.990 pop, 90% tax, 4 UR, 14 inc, 6 res, 0 def, dom 0
Agenor (37) 11.120 pop, 90% tax, 4 UR, 46 inc, 15 res, 0 def, dom -4 magic site (40 blood magic bonus, +1E/+1N)
Cacian Forest (45) 6.580 pop, 70% tax, 10 UR, 17 inc, 24 res, 0 def, dom 1
Aenasia (54) magic site (+1S)
I got a 1A, 1W, 3S, 1B mage this turn who will cast Acashic Record on Cacian Forest.
I will forge 2 Clam of Pearl (8W each), 1 Sceptre of Authority (4F) and 1 Ivy Crown (4N) in Tiash.
My summoned/enslaved armies will attack the roughly 6 Huskarls in Jotunheim. Mans forces in Gipha consist of about 80 knights and lowbowmen which might pose a real problem if they attack on this turn, too. Due to this I change my troop setup. The 3 units that were enslaved during the Last battle are placed as point guards (fodder) and set to attack closest. The Centaurs are send to the right flank, a bit behind the fodder with orders to attack archers. The summons are set up a little bit to the left of the center and behind the fodder with orders to attack closest.
20 Jotun Flagelants and Hurlers are in Iron Range and might attack Aenasia. I will send my Sea Troll army to secure Aenasia in addition to a lone 4S mage from Scytha and another mage with 2 Greater Otherness from Cacian Forest.
The 2 other armies in Scytha (fodder + 3 Illithids) will secure Runia and provide backup in the south in addition to a mage from Old Aran with some fodder.
The 2 armies in Runia will attack the roughly 9 Jotun archers in Birman Highs.
Glisas will fly to Black Forest which seems to be only defended by a Great Hag which might be the Jotun prophet.
I dont want to attack Yldmyre due to Man possibly attacking there from Silvania.
The 2 armies in Nifel will attack the roughly 30 Barbarians in Bolfagon. This might gain me an former Ulm province while I keep Chilad for a later conquest. Ulm might attack, too, and it seems like the Ulm army in Monherboa is lead the the Ulm pretender (a Moloch) it consists of about 20 Militias and Light Infantries.
The 2 armies in Feldan Forest will invade the undefended Jotun province of Faran (likely 1-10 PD).
The priest from Abysia will move to Nifel with some fodder as backup in order to provide flexibility in the future.
Temples will be build in Kolermegor and Bright Woods.
I will buy 1 more starspawn mage and a Lore Master, in addition to 3 Crossbowmen and 1 Heavy Infantry will be bought in Pangaea.
To be continued...
CharonJr
Map:
http://homes.highspeed3.de/CharonJr/R'lyehAART31.JPG