View Single Post
  #135  
Old March 5th, 2004, 09:38 PM

CharonJr CharonJr is offline
Sergeant
 
Join Date: Feb 2004
Location: Germany
Posts: 286
Thanks: 0
Thanked 0 Times in 0 Posts
CharonJr is on a distinguished road
Default Re: Noob\'s shot at an R\'lyeh AAR

Turn 49

Thaumaturgy reached level 8 this turn.

9 blood slaves were captured in Gol Phalas, another 7 in Kolermegor, 8 in Glimmering Fields and 4 in Gol Ryepe.

Acashic Record cast on Silvania revealed 1no magic sites (first time that I failed ).

A King of Elemental Fire, a Tartarian Titan (no leader, afflictions: feebleminded), 6 Vine Ogres (so a Treelord is able to summon 3 Vine Ogres without any tools) and 22 Longdead Horsemen were summoned this turn.

Some earth gems were found in Gol Ryepe and Jerib, while I recieved some astral pearls, a magic item (Wall Shaker – nice, could have used this one BEFORE sieging Ulm ) and 100 gold as a gift in Ulm (looks like somebody knows who is going to win there ).

My forces trying to take the Depth of Dago caught the Altantean pretender – a wyrm with 416 HP – supported by 10 Atlantean Spearmen, 10 tritons and 1 Consors in addition to 1 Initiate of the Deep while my forces consisted of 30 Illithids and 2 Greater Otherness led by a mage. The spearmen broke after the first volley of mindbLasts which killed 4 of them and stuned 3 others. The tritons attacked my rear and managed to kill 3 Illithids before being killed/broken. 2 tritons were enslaved and the pretender paralysed after the 3 paralyse cast on him effectivly ending the battle.

Man attacked my forces in Fagan (8 heavy riders and 7 jotuns) with 33 longbowmen, 5 tower guards and 2 knights led by a Castellan. Both charging knights were enslaved and with infantry quickly dispatched. 19 troops and the commander of Man were killed while my forces didn’t lose a single man.

My forces attacking Ryd were a tad too slow since the defenders were able to retreat before the fight began and only left the PDs who were easily dispatched.

A part of Man’s troops in Dust Hills moved to Namor and conquered it without a fight, again my troops were to slow to attack Dust Hills.

Right after this my forces attacked the remaining forces in Dust Hills – 10 militias, 7 Cu Sidhe and 3 light cavalery led by a monk and a castellan. Due to 3 mages the Cu Sidhe were enslaved before even getting into close combat the Illithids were bLasting away at the remaining troops and Man routed before my Greater Otherness got any chance to engage them.

The PDs in Wailing Waters were killed by my Illithid soldiers in 1 turns.

The PDs in Dust River + 1 additional commander withstood my onslaught 1 turn longer

The walls of Ulm have been breached and my troops in Dust Hills are beginning to starve.


Sadly my troops have been too slow on the attack costing me an undefended province and forcing me to redirect some of my troops to deal with the 130 troops of Man in Namor.


Provinces: 83
Treasury: 2.154
Income: 4.137
Upkeep: 2.065
RP: 545
Fortification: 9
Temple: 17
Converted Provinces: 40

Conjuration – 9
Alteration – 9
Evocation – 6
Construction – 8
Enchantment – 7
Thaumaturgy – 8 (researching,will reach 9)
Blood Magic – 7

Fire gems: 90 (+18)
Air: 39 (+15)
Water gems: 39 (+22)
Earth: 9 (+9)
Astral gems: 1 (+23/+18)
Death: 0 (+11)
Nature: 40 (+12)
Blood: 9 (+1)


Updated province information:


My Provinces:


The Golden Adept is 3F, 2A (argh, now I get TONS of them, oh well, of to Tiash), another one will be recruited.

I got a 1F, 2W, 3S mage who will research – recruiting 1 more.

The Lore Master turned out to be 1A, 1E, 1S, 1D who will research – recruiting 1 more.

3 More Vine Ogres will be summoned for 1 nature gem in Kolermegor.

Acashic Records will be cast for 25 astral gems on Spire Woods (I need more nature gems now since I still can’t cast Gift of Reason and have 2 Titans waiting for it + 1 Tarrasque).

The Water Bracelet (+1W) is given to my 5(7)W mage in Tiash .

4 Clam of Pearl are given to star children in C’tis.

The Blood Thorn (+1B) is given to a 1B star spawn mage and a Dousing Rod will be forged for 8 blood slaves for him his turn.

The King of Flames from Hoburgdorf will move to Glimmering Fields while the Queen of Elemental Air from Gol Ryepe will move to attack Banded Hills.

The 3F Adept moves from Dunheim to Tiash with the other 3F Adept moves from Aran Plains to Dunheim.

The commander in Bolfagon (+3 troops), the mage led army in Faran, the barbarian leader and his 10 barbarians in Jotunheim and the mage led army in Stone Heavens will attack Kark.

The 2 small mage led armies in Ulm will storm the castle now supported by a priest.

My mage picks up 23 Vine Ogres in Kolermegor and will move to Gol Phalas.

The mage led army from Gol Ryepe continues to Yellow Mountains.

The 2 fodder armies from Gol Amrod will move to defend Recenna.

My 3 combined armies from Dust Fens and Dust River (2 mages, 1 Sea King Troll supported by a star spawn priest) attack Man’s capital this turn.

Since my army in Ryd is too weak to attack Dustlands I will move them to defend Dust Hills, but I hope that Glisas is strong enough to tackle the 60 longbowmen and longspears in Dustlands.

My 3 mage led armies in Dust Hills will attack Namor.

The mage lead Illithid army from Depth of Dago will attack the lightly defended Utterdeep.

The Bane Lord in Gol Phalas is given the Sword of Swiftness, the Wall Shaker and the Winged Boots and will move with the 22 longdead horsemen to Glimmering Fields.

The mage lead Illithid army in C’tis plus some fodder will attack the lightly defended province of Soth Beaver.

Meges and a fodder army from Yellow Mountains will try to conquer the Atlantean province of Ministra which is defended by 70 Altantean Spearmen, War Shamblers and Shamblers which might mean quite a fight there, but I want to attack this force before there are able to possibly interfere with my siege of Nicia where I expect the walls to be breached on this turn.

Ghost Riders will be cast on Namor for 5 death gems for which the Skullface (+1D) will be given to the 2(3)D mage in Gol Phalas in addition to casting Awaken Dark Vines for 12 blood slaves.

Another Skullface will be forged for 8 death gems this turn in addition to 6 Clam of Pearl for 24 water gems.

Angelic Host will be cast for 50 astral gems on Dustlands to support my attack there with some artillery. I am not sure if the summons will attack before or together with my armies or if there are differences between summons, that’s why I try 2 summons into enemy provinces here.

1 of the mages in Tiash picks up some troops (25 assorted Foul Spawns and 3 Vine Ogres) and moves together with the King of Magma to Hoburgdorf.


A lab will be build in Glimmering Fields for 200 gold (to get magic items there and move to blood slaves to my lab).

27 Illithids will be recruited in R’lyeh.


To be continued...

CharonJr

Map: http://homes.highspeed3.de/CharonJr/R'lyehAART49.JPG
Reply With Quote