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Old February 12th, 2004, 06:34 AM

RedRover RedRover is offline
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Default Re: Battle Afflictions: Gimp Gods

(Caveat: I thought about doing this as a different thread, but then decided to lump it in with the God discussion. Haven't considered this as deeply, not past the special twist in how it might be done. I'm still thinking about whether it _should_ be done.)

BATTLE AFFLICTIONS: GIMP UNITS

Gimp Units:
Disbanding gimp units, that is, units so trashed by battle afflictions that they are virtually unusable, has sparked some discussion.

While I am perfectly comfortable with using these as fodder (in a way that I am _not_ comfortable using a gimp pretender), I would be equally OK with a disband function for those who want one. To the degree it makes the game more fun for some, a disband option may be a Good Thing, overall.

However, I propose a twist:

Disbanding Gimps could massively increase unrest.

After all, it's got to be hard on people's morale to see all these shattered wounded discharged into their back yards.

Some simple suitable rule might be used, say +1% Unrest per 5 hit points (rounded up) of units discharged.

Standard Disbanding:
The same convention might be used for unwounded units. The unrest comes from the local brigandage that develops with all those unemployed soldiers looking for fun, food, and loot.

Disbanding Gods:
It might also be used for pretenders, but here maybe a x2 or x3 multiplier--after all, the locals are seeing their god discorporate right in their faces! That can't be good.

(See also my first Gimp Gods post)
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