
February 17th, 2004, 09:00 PM
|
Corporal
|
|
Join Date: Oct 2003
Location: Rochester, NY
Posts: 75
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Tartarian factory
Quote:
Originally posted by ywl:
Assuming the chance for site is 50% and the number of nature or death gems for each site is 2. For a rough estimation:
30 * 0.5 * 1/8 * 2 ~= 4
1/8 because I assume that there are equal chance for each type of site (not true) and I haven't counted holy or unholy sites. But even if we increase the number to 1/4, it'd still only about 8.
|
Hmm, I thought a site frequency of 50% meant that
for each of the 4 site slots per province there would be a 50% chance it would be filled? So for 30 provinces you would have:
30 (#provinces) * 4 (slots per land) * .5 (50% sites) * 1/8 (# of paths) * 2 (gems/site) = 16
I am not sure how this is affected by swamp/mountain/etc terrain (they have a higher chance of sites - though how is another Illwinter mystery!).
As always jacques, very interesting. I am in the camp of putting it a little too powerful but not terribly so - perhaps if they had their magic skills removed if they weren't a leader that would be nice, and probably turn them into unique leaders (for the ones that start out as leaders).
But the undead status does make them great targets for wither bones, so they could be countered regardless of what items you could equip them with.
|