
February 20th, 2004, 08:28 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: New & raw web based Dominion II game server
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Originally posted by Esben Mose Hansen:
Too bad about being able to steal each other gods. I would call that a bug in the game. Short of supporting PBM, I do not see what I can do about this.
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At the least, it's a strange feature that there is no control of who can start the game or connect or whatever... I suppose the design was initially done with LAN games in mind.
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I'll try to find a place to report bugs to Illwinter.And maybe I'll look into converting the server to PBM --- the TCP/IP server has a lot more bugs than I counted on Or maybe I'm just tired.
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support@illwinter.com is at least OK to report bugs to.
As for the TCP/IP vs PBEM: I really like the TCP/IP option, but it might be much simpler to have a simple upload/download of turn files, with the hosting called when all turn files are in. Also, much lighter on the resources: you wouldn't have to keep a server running for each game. But the advantage of the Dom server is that it takes care of the password thing - only, it doesn't care until the game is actually started.
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