
May 6th, 2004, 07:54 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Norfleet:
quote: Originally posted by Esben Mose Hansen:
And perhaps one could imagine gamers who would avoid game creators with many games that have been restarted? I would, at least.
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Except that it's not really THEIR fault that the game had to be restarted, the blame can be squarely placed on the unknown individual who accidentally or deliberately started the game without permission, or the guy who uploaded his pretender over somebody else.... Before those statistics kicks in, both of those problems will be solved, somehow. Actually, I just had an idea on how to make sure that only the game owner can start the game: Just make --noclientstart a game option. Then the game owner could have it on in the beginning, and then turn it off from the change game option page before start. How does that sound?
The problem with pretender overwrites, on the other hand, HAS to be solved. This is what I am currently contemplating:
1. When creating a game, the port is NOT selected by the creator, but generated (in secret) by the server.
2. Then the players select what nation they want to play. This is recorded, and the port is displayed (to those players)
Not perfect --- I can't see how it can be without password protected slots on the server itself --- but pretty close, no?
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