Re: New & raw web based Dominion II game server
I am not sure what causes this, except that I first encountered it around the patch to v.2.11 and when the server began pushes >400Mb swap.
For me and some others, just killing it when the waiting for data screen hangs and then immediately trying again works --- sometimes you have to try more than once. The highest reported number is 4 trys.
Cohen was unsuccessful with this. For him, restarting the game solved it, at least for a while.
Just to make it plain: The server just running normally. I'm guessing that there is a bug in the dominion game that causes it to crash/hang when the server is slow to respond, or maybe send the data in two TCP/IP packages. But without the code, who can really tell?
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