Re: patch 2.08 is out
NT Jedi,
In the AD&D system, if the only enemy left on the battlefield were paralyzed, that enemy could simply be slain in the following combat round at the discretion of the victorious party. So I don't really see anything wrong with the fact that your pretender dies.
(For those of you who are wondering why the AD&D combat system is relevant to this discussion, please see NT Jedi's prior post.)
I think it would be much cleaner to just autokill all paralyzed enemies when they don't have non-paralyzed defenders. That way folks wouldn't become unhappy about how their pretender died due to the "time out" feature. I'm not a fan of the time out feature myself and agree that nonparalyzed attackers who are berserk or otherwise unable to retreat who survive 50 rounds ought to wind up in an adjacent friendly province if such exists.
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