
February 19th, 2004, 12:07 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: patch 2.08 is out
Quote:
Originally posted by NTJedi:
quote: Originally posted by velk:
Does anyone think that the following is unreasonable :
If both sides are fully routed AND both sides cannot move AND they are not immobile AND the turn limit expires they should both automatically rout rather than automatically die.
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This is completely correct
Units automatically being killed by the game is definitely a design flaw. Some units cannot move nor rout. I do not think it is a design flaw that the game kills units instead of hangs. Imagine two life draining beasties fighting forever over their collective life force. These can rout, but others can't (Sphinxes for example).
Edit: strange example, but is happened in CoE where there is no routing.
[ February 18, 2004, 22:09: Message edited by: Kristoffer O ]
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