
February 20th, 2004, 10:53 PM
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Join Date: Nov 2003
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Re: patch 2.08 is out
Quote:
Originally posted by NTJedi:
quote: Originally posted by Pillin:
The whole discussion on paralyzation is just.. silly. Your paralyzed unit is only lost if thats you attacking and you dont win. So basicly what happens, is that the province gets together for a big party. Where they either build a fire around you and burn you, or simply chisle away at you untill your a pile of ruble. See, no need to discuss that anymore.
Edit: spelling (yeah its still bad)
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That was the most far-fetched and bizarre response I have seen. Considering that 95% of the province defense was killed in the battle... leaving only citizens/farmers...
the regenerating powers of the Tartarian Cyclops(size 6) would easily keep him alive from their sticks and stones. Most of the citizens/farmers would also be too afraid to approach him since he also carried 'cause fear +2' .
He had items which gave him his regeneration and other enhancements.
When the game auto-kills a unit just because X amount of turns passed... that's just wrong.
The fix we need is to remove the auto-kill and replace it with auto-flee. OR
Change/Adjust Paralyzation OR
Change the Last turns of battle so units can wake up and properly flee. maybe the local thief snitched his regen item then a wandering herd of carnivorous cows came and chewed him up?
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