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Old February 17th, 2004, 10:55 AM

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Default Re: Golden Era Discussion

Quote:
Originally posted by Daynarr:
Well, I've been using Chariots with bows and gave them orders hold and attack (to test recent tweaks on it among other things). They would shoot 2 volleys at enemy and then in and trample away. Javelins and archers would, by that time be targeting other units (most likely HI) and my losses to Chariots were ALWAYS minimal.
Chariots without bows are also useful, and you can use them to charge at melee troops to break down their front lines.
My Chariots behave exactly the opposite. They fire 2 volleys, then they rush in and start crunching on little people, the first charge usually nets no deaths (as the chariots are still near the front of the lines). It's the 2nd and 3rd turn of Trampling that usually gets them in trouble as well as if some portion of the main host routs the Chariots in their eagerness to kill usually spread out further ahead and get a javalin in the back.

I've tried modifying orders and positions in order to try to minimize their combat but got variations of the same results. I think this comes from the way the chariots trample, the first trample they tend to trample out to an edge of enemy troops (north or south), then next turn they trample in and forward and their movement stops them in the middle of the enemy because they run out of movement points.

The Chariots don't get fired on when using masses of Cardeces, but Cardeces have a very high attrition rate.

Edit:
This may be my fault. I might be using too many Peltasts so the ones in the rear of my column always have ammo to fire. I may have better results with having less when utilizing Chariots in order to minimize having a 'backlog' of PetLasts in the back who have ammo.

[ February 17, 2004, 09:03: Message edited by: Zen ]
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