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Old February 17th, 2004, 08:02 PM

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Default Re: Golden Era Discussion

Quote:
Originally posted by Daynarr:
Javelins and stealth are available to both nations so its not really advantage.
Where does Arco have Stealth Troops? They have stealth commanders, but I don't quite see their stealth troops. Or do you not consider stealth Vans and Valks to be any sort of advantage.

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Blood is hardly an option since all blood 1 mages they can buy are VERY costly (280 and 380 gold). I seriously doubt that few mages you can afford for Vanheim would be used smartly to capture few blood slaves each turn instead of leading armies, searching, researching and casting rituals.
The option to utilize it is there. I said minor ability, there are instances where if you use scouts to blood hunt, you could take advantage of blood. Whereas Arco doesn't have the option. It's about versatility for a situation.

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HI of Vanheim is nothing to write home about. They are basically on the same level as HI you can buy from independent provinces. Wouldn’t call that advantage.
Well they have the option at least. GE doesn't have the option unless they use Indeps. And Einherese are very nice.

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Flying is clearly more superior to Sailing ability.
There is a commander that lets all your units fly even if they don't? Which one is that? Because Sailing allows that, which while not on the same level as a SINGLE flying commander, Valkaries fly and if you equip a commander with a flying item, are just as good as the inherently flying commander. Considering that you can't bless your Wind Riders with the Wind Rider Commander, but have to use a Flying Priestess, I consider them on equal footing except that Van can sail if the opportunity presents itself.

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OTOH Priestess are enough to tip the scale in favor of Arco alone. The fact that you can heal your troops, get level 3 priests, and nature support mage for only 110 gold will SAVE you a lot of gold playing Arco. While Vanheim troops get afflictions in battle and become more useful as meat shield you can heal your own troops and save a lot of money that way. They shine mostly when BoT is cast or fighting against Miasma. Bare in mind that no other nation has access to healing troops like Arco has.
Yes the Priestesses and the ability to heal any affliction, disease and having someone who can cast protection is something that Van does not have access too. But it hardly catapults it ahead of a Van nation with 3 Productivity, 3 Order.

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So, to sum it up, we can agree to disagree as I stand in my view that making Wind Riders cheaper would make Arco unbalancing overall.
Well it's hardly a surprise that you feel that way as you more than likely said you liked the current system or suggested it when you were beta testing it. However others are entitiled to see flaws in your argument. Which I do. The Wind Rider would be no more abusive if he cost 100Gold or 110 Gold. It's not as if suddenly that extra 1 for every 4 Wind Riders is going to throw balance completely out of the window.

But seeing as you can't see the possibility then there is no reason to discuss it further.

[ February 17, 2004, 18:03: Message edited by: Zen ]
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