
February 18th, 2004, 01:11 AM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
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Re: 2.08 and Incompatible Battle Reports
Quote:
Originally posted by Johan K:
If we are lucky bug rogers is right here and the microsoft compiler bugs caused most of battle replay bugs. Even if there's something more wrong it should at least be better now.
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In particular, if you were optimizing for speed.
And if you use MSVC6 (or 5), complier patches [surprisingly] don't include STL patches which you can get from http://www.dinkumware.com/vc_fixes.html
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