Re: tcp/ip Net Play For Space Empires IV
quote: Originally posted by Will:
Aaron has always listened to players' suggestions (when an e-mail list was set up to discuss what SEIV should be like, early in development, Aaron wanted to drop Tactical Combat (!) in favor of Strategic only). Usually he will implement them, sometimes he won't. All of us will just have to wait.
AAAHHH!!! Drop tactical combat!! One of the reasons I find PBEM taxing is because of the lack of tactical combat. While I understand how difficult a thing this is to implement it would be an absolute dream to have full TCP/IP support, including potential multiplayer presence in tactical combat... Whoohoo!
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Going along with the conditions of the world, without hindrance. Conditions of the world going along with conditions of the world, going along is a condition of the world when going along - this is called without hindrance.
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