Re: Knighst of Light mod
Sube,
I really like your mod. Definitively a must see for anyone which read Black Moon Chronicles, or have the RTS game.
I would like to offer some remarks too, taking into account what others have said also:
1 - The Infantry cost is low, but I think its a fair bargain, as the mage part of the empire is rather crappy. It reminds me of Ulm approach of having low cost units (10 gold for a 23 prot HI IIRC), but having un-versatile mages. If you really want to tweak something, just reduce defence stat slightly, but keep the cost. The problem of the OoL is the resources to build armors&weapons, and I like that.
2 - Dont make a cheap, resource-wise, unit. It would circumvate the bottleneck resource, thus leading to a rebalance of some infantries cost. The OoL infantry must be feared, and must be a very good bargain for the cost.
3 - I would had put one of each of the duplicate commander Category (marshal, master) as holy, and one cavalry too. Rise the cost by 50% then.
4 - a siege tower or other heavy hitter (catapult) would be an awesome idea.
5 - the arch priest should be raised to astral 2 IMO, otherwise he is really a mind duel fodder.
I played too your mod in solo plays, and I really enjoyed the feeling it gaves me. Please do other orders, I find your graphics really cool.
Thanks a lot for your contribution.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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