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Old February 26th, 2004, 11:33 AM

sube sube is offline
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Default Re: Knighst of Light mod

Tricon: yes you open the .dm file with a text editor (I use wordpad), then you change what you like to change - in the dominions2/doc directory (if I'm not wrong) there are modding instructions.

And by the way I find cool the idea of giving defence 0 to siege towers, because it introduces interesting strategic elements. You'll have to move your towers carefully on the map, because they are extremely useful in sieges, but if the enemy catches them in a battle, then thanks to their 0 defence they can be easily dispatched - and bye bye to 200 gold!

So when I have more time I'll start working a bit on the graphics. For the meantime, I have Version 1.1 almost ready: not many changes actually, only a few fixes and price changes which I still have to test. And I added another wizard, a lvl3 fire. Not yet sure if it's a good idea, I don't think it's going to give a tremendous boost to the magical power of the knights, the idea is that they should not completely suck at magic like in the present Version.
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