View Single Post
  #7  
Old May 9th, 2001, 09:48 AM

HreDaak HreDaak is offline
Corporal
 
Join Date: Nov 2000
Location: Helsinki, Finland
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
HreDaak is on a distinguished road
Default Re: v1.35 bug/feature (concerns fighters mostly)

quote:
Originally posted by Daynarr:
The PD Weapons have 70% bonus to hit and that bonus is specified in the components.txt file. Now that is the catch - all bonuses-to-hit specified in that file are calculated AFTER all other bonuses in the game. So, when standard weapons get 1% chance to hit fighters, PD weapons get at least 71% chance. Basically they never go below 71% (or 70%, not sure).


Just tested it and i can confirm this. I gave +70 Weapon modifier to Telekinetic projectors and now in simulator their to hit chance never goes below 71%, in any situation... (regardless of range and other modifiers).

[This message has been edited by HreDaak (edited 09 May 2001).]
Reply With Quote