Re: Black Company Mod
I think I was trying to wrap the leaders up into one tidy package, making the Black Captain be both hedge wizard and Leader. I will add a hedge wizard that is fire 1 and random 1.
As far as The Lady and Soulcatcher--The Lady would be one of the Pretenders, as would The Dominator. I am unsure of how to do new pretenders. Soulcatcher, otoh, is too subtle to do well. I was thinking of doing her as a mage-succubus type, with her units being succubi as well. That would simulate "taking" in that she and her minions could turn enemy leaders.... Maybe make them stealthy and assassins, and during assassinations turn the enemy leaders? And very expensive....
One Eye and Goblin are problems in and of themselves. They are extremely powerful hedge wizards that keep their power under wraps so as not to draw the attenton of the Taken--they don't want to be taken themselves. They are also very subtle. And adding them would mean even more Hero units, in an already hero top-heavy mod!! Maybe that would be a good thing.
__________________
--Uh-Nu-Buh, Fire/Death
|